Aasimar Redeemer

columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Aasimar Redeemer"
level: "Creature 5"
alignment: "NG"
size: "Medium"
trait_03: "Aasimar"
trait_04: "Human"
trait_05: "Humanoid"
perception:
  - name: "Perception"
    desc: "Perception +11; __darkvision__;"
languages: "Celestial, Common; "
skills:
  - name: "Skills"
    desc: "__Athletics__: +11 (1d20+11); __Diplomacy__: +12 (1d20+12); __Medicine__: +9 (1d20+9); __Religion__: +11 (1d20+11); __Society__: +7 (1d20+7); "
abilityMods: [4, 1, 3, 0, 2, 3]
 
abilities_mid:
  - name: "Divine Grace"
    desc: "⬲ __Trigger__ The angelkin is targeted by a spell that allows a saving throw. __Effect__  The scion gains a +2 circumstance bonus to the saving throw."
  - name: "Glimpse of Redemption"
    desc: "⬲ __Trigger__ An enemy damages one of the angelkin's allies. __Effect__  Both the enemy and ally must be within 15 feet of the angelkin. The angelkin causes its foe to hesitate under the weight of its sins as visions of possible redemption play out in its mind's eye. The foe chooses one of two options:<ul class='inner-bullet-list'><li>The ally is completely unharmed by the triggering damage.</li><li>The ally gains resistance 7 to all damage against the triggering damage. After the damaging effect resolves, the enemy becomes [[enfeebled|enfeebled 2]] until the end of its next turn.</li></ul>"
  - name: "Shield Block"
    desc: "⬲ "
abilities_top:
  - name: Items
    desc: "crossbow (10 bolts), half plate, steel shield (Hardness 5, 20 HP, BT 10), longsword;"
 
speed: 20 feet
 
ac: 23
armorclass:
  - name: AC
    desc: "23;  (25 with shield raised); __Fort__: +12 (1d20+12); __Ref__: +8 (1d20+8); __Will__: +11 (1d20+11);"
health:
  - name: HP
    desc: "73; "
 
 
attacks:
  - name: Melee
    desc: "⬻ longsword +15 ([[versatile|versatile p]]); __Damage__ 1 (1d8+7) slashing"
  - name: Ranged
    desc: "⬻ crossbow +12 ([[range increment|range increment 120 feet]], [[reload|reload 1]]); __Damage__ 1 (1d8+3) piercing"
 
spellcasting:
  - name: "Divine Innate Spells"
    desc: "DC 20; __Cantrips (3rd)__ [[light]];"
  - name: "Champion Devotion Spells"
    desc: "DC 20; __3rd__ [[lay on hands]];"
sourcebook: "_Bestiary_, page 263."

Encounter

name: Aasimar Redeemer
creatures:
  - 1: Aasimar Redeemer