Cinder Rat
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Cinder Rat"
level: "Creature 3"
alignment: "N"
size: "Small"
trait_03: "Elemental"
trait_04: "Fire"
perception:
- name: "Perception"
desc: "Perception +9; __darkvision__, __smoke vision__;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +10 (1d20+10); __Stealth__: +10 (1d20+10); __Survival__: +9 (1d20+9); "
abilityMods: [2, 3, 2, -4, 2, 0]
abilities_top:
- name: "Smoke Vision"
desc: " The cinder rat ignores the [[concealed|concealed]] condition from smoke."
abilities_mid:
- name: "Fetid Fumes"
desc: " ([[aura]], [[fire]]); 5 feet. A creature that enters the aura or begins its turn there must succeed at a DC 22 Fortitude save or become [[sickened|sickened 1]]. Everything within the aura, including the cinder rat, is [[concealed|concealed]] by smoke."
speed: 40 feet
ac: 18
armorclass:
- name: AC
desc: "18; __Fort__: +9 (1d20+9); __Ref__: +12 (1d20+12); __Will__: +6 (1d20+6);"
health:
- name: HP
desc: "45; __Immunities__ bleed, fire, poison, paralyzed, sleep; __Weaknesses__ cold 5;"
attacks:
- name: Melee
desc: "⬻ jaws +10 ([[finesse]]); __Damage__ 1 (1d8+4) fire plus 1 (1d4) [[persistent damage|persistent fire]]"
sourcebook: "_Bestiary_, page 148."
Encounter
name: Cinder Rat
creatures:
- 1: Cinder Rat