columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Arboreal Regent"level: "Creature 8"alignment: "NG"size: "Huge"trait_03: "Plant"perception: - name: "Perception" desc: "Perception +18; __low-light vision__;"languages: "Arboreal, Common, Sylvan; speak with plants;"skills: - name: "Skills" desc: "__Athletics__: +19 (1d20+19); __Diplomacy__: +16 (1d20+16); __Intimidation__: +16 (1d20+16); __Nature__: +18 (1d20+18); __Stealth__: +11 (1d20+11), (Stealth: +21 (1d20+21) in forests); "abilityMods: [7, -1, 6, 1, 4, 2]abilities_mid: - name: "Axe Vulnerability" desc: " The arboreal regent takes 5 additional damage from axes."abilities_bot: - name: "Awaken Tree" desc: "⬺ ([[concentrate]], [[primal]]); The arboreal regent causes a tree within 180 feet to uproot itself and fight as a minion using the statistics for an awakened tree. The arboreal regent can control up to two awakened trees at a time, and it can issue commands to both trees as a single action, which has the [[concentrate]] and [[auditory]] traits." - name: "Sunder Objects" desc: " When an arboreal regent damages an item or structure, it deals an additional 1 (2d10) damage to that item or structure." - name: "Throw Rock" desc: "⬻ "speed: 25 feetac: 26armorclass: - name: AC desc: "26; __Fort__: +20 (1d20+20); __Ref__: +11 (1d20+11); __Will__: +16 (1d20+16);"health: - name: HP desc: "150; __Weaknesses__ axe vulnerability , fire 10; __Resistances__ bludgeoning 5, piercing 5"attacks: - name: Melee desc: "⬻ branch +19 ([[reach|reach 15 feet]]); __Damage__ 1 (2d12+7) bludgeoning" - name: Melee desc: "⬻ root +19 ([[trip]]); __Damage__ 1 (2d8+7) bludgeoning" - name: Ranged desc: "⬻ rock +19 ([[brutal]], [[range increment|range increment 120 feet]]); __Damage__ 1 (2d10+7) bludgeoning"spellcasting: - name: "Primal Innate Spells" desc: "DC 26; __Constant__ ;"sourcebook: "_Bestiary_, page 25."