columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Hobgoblin General"level: "Creature 6"alignment: "LE"size: "Medium"trait_03: "Goblin"trait_04: "Humanoid"perception: - name: "Perception" desc: "Perception +13; __darkvision__;"languages: "Common, Goblin; "skills: - name: "Skills" desc: "__Acrobatics__: +12 (1d20+12); __Athletics__: +15 (1d20+15); __Intimidation__: +14 (1d20+14); __Stealth__: +12 (1d20+12); "abilityMods: [4, 3, 2, 0, 1, 2]abilities_top: - name: "General's Cry" desc: " When a hobgoblin general rolls initiative, as long as they can perceive at least one foe, they can yell a mighty battle cry. The hobgoblin general attempts an Intimidate check to [[Demoralize]] a single foe within 60 feet as a free action. If successful, any ally with the [[goblin]] trait can, as its first action on its first turn of the combat, [[Stride]] up to double its speed as a single action." - name: Items desc: "composite shortbow (20 arrows), +1 glaive, half plate;"abilities_mid: - name: "Formation" desc: " When it's adjacent to at least two other allies, the hobgoblin soldier gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects."abilities_bot: - name: "Polearm Critical Specialization" desc: " On a critical hit, the target of the critical hit is moved 5 feet in a direction of the hobgoblin general's choice."speed: 25 feetac: 25armorclass: - name: AC desc: "25; __Fort__: +12 (1d20+12); __Ref__: +15 (1d20+15); __Will__: +13 (1d20+13);"health: - name: HP desc: "90; "attacks: - name: Melee desc: "⬻ glaive +17 ([[deadly|deadly 1d8]], [[forceful]], [[reach]]); __Damage__ 1 (1d8+10) slashing" - name: Ranged desc: "⬻ composite shortbow +15 ([[brutal]], [[deadly|deadly 1d10]], [[propulsive]], [[range increment|range increment 60 feet]], [[reload|reload 0]]); __Damage__ 1 (1d6+8) piercing"sourcebook: "_Bestiary_, page 207."
Encounter
name: Hobgoblin Generalcreatures: - 1: Hobgoblin General