Goblin Warrior
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Goblin Warrior"
level: "Creature -1"
alignment: "CE"
size: "Small"
trait_03: "Goblin"
trait_04: "Humanoid"
perception:
- name: "Perception"
desc: "Perception +2; __darkvision__;"
languages: "Goblin; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +5 (1d20+5); __Athletics__: +2 (1d20+2); __Nature__: +1 (1d20+1); __Stealth__: +5 (1d20+5); "
abilityMods: [0, 3, 1, 0, -1, 1]
abilities_mid:
- name: "Goblin Scuttle"
desc: "⬲ __Trigger__ A goblin ally ends a move action adjacent to the warrior. __Effect__ The goblin warrior [[Step|Steps]]."
abilities_top:
- name: Items
desc: "dogslicer, leather armor, shortbow (10 arrows);"
speed: 25 feet
ac: 16
armorclass:
- name: AC
desc: "16; __Fort__: +5 (1d20+5); __Ref__: +7 (1d20+7); __Will__: +3 (1d20+3);"
health:
- name: HP
desc: "6; "
attacks:
- name: Melee
desc: "⬻ dogslicer +8 ([[agile]], [[backstabber]], [[finesse]]); __Damage__ 1 (1d6) slashing"
- name: Ranged
desc: "⬻ shortbow +8 ([[deadly|deadly 1d10]], [[range increment|range increment 60 feet]], [[reload|reload 0]]); __Damage__ 1 (1d6) piercing"
sourcebook: "_Bestiary_, page 180."
Encounter
name: Goblin Warrior
creatures:
- 1: Goblin Warrior