Clay Golem

columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Clay Golem"
level: "Creature 10"
rare_02: "Uncommon"
alignment: "N"
size: "Large"
trait_04: "Construct"
trait_05: "Golem"
trait_06: "Mindless"
perception:
  - name: "Perception"
    desc: "Perception +16; __darkvision__;"
skills:
  - name: "Skills"
    desc: "__Athletics__: +24 (1d20+24); "
abilityMods: [6, -1, 6, -5, 0, -5]
 
abilities_mid:
  - name: "Berserk"
    desc: "  A severely damaged clay golem has a chance of going berserk. If it has 50 or fewer Hit Points at the start of its turn, the golem must succeed at a DC 5 flat check or go berserk. A berserk golem wildly attacks the nearest living creature, or the nearest object if no creatures are nearby."
  - name: "Golem Antimagic"
    desc: "  harmed by cold and water (1 (5d10), 1 (2d6) from areas or [[persistent damage|persistent damage]]); healed by acid (area 1 (2d6) HP); [[slowed|slowed]] by earth."
  - name: "Vulnerable to Disintegrate"
    desc: "  A [[disintegrate]] spell affects the golem but deals half the normal amount of damage and causes the golem to become [[slowed|slowed 2]] for 1 round."
  - name: "Quicken"
    desc: "⭓ ([[divine]], [[transmutation]]); __Frequency__ once per day __Trigger__ The clay golem's turn begins. __Effect__  It can't trigger this free action on the first turn of combat. The clay golem becomes [[quickened|quickened]] for 1 minute."
abilities_bot:
  - name: "Berserk Slam"
    desc: "⬻ __Requirements__ The golem is berserk.  __Effect__  The clay golem [[Strike|Strikes]] with its fist at a –1 circumstance penalty. If its [[Strike]] hits, the clay golem deals an additional 1 (1d8) damage and knocks the target [[prone|prone]]."
  - name: "Cursed Wound"
    desc: " ([[divine]], [[curse]], [[necromancy]]);  A creature hit by the clay golem's fist must succeed at a DC 29 Fortitude save or be cursed until healed to its maximum HP. The cursed creature can't regain HP except via magic, and anyone casting a spell to heal the creature must succeed at a DC 29 counteract check or the healing has no effect. The golem's counteract level is equal to its creature level."
 
speed: 20 feet
 
ac: 29
armorclass:
  - name: AC
    desc: "29; __Fort__: +23 (1d20+23); __Ref__: +16 (1d20+16); __Will__: +17 (1d20+17);"
health:
  - name: HP
    desc: "175;  __Immunities__ acid, bleed, mental, poison, death effects, disease, doomed, drained, fatigued, healing, magic (see below), necromancy, nonlethal attacks, paralyzed, sickened, unconscious; __Resistances__ physical 10 (except adamantine)"
 
 
attacks:
  - name: Melee
    desc: "⬻ fist +24 ([[magical]], [[reach|reach 10 feet]]); __Damage__ 1 (2d10+12) bludgeoning plus cursed wound"
 
sourcebook: "_Bestiary_, page 186."

Encounter

name: Clay Golem
creatures:
  - 1: Clay Golem