Great White Shark

columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Great White Shark"
level: "Creature 4"
alignment: "N"
size: "Huge"
trait_03: "Animal"
trait_04: "Aquatic"
perception:
  - name: "Perception"
    desc: "Perception +11; __blood scent__, __imprecise scent 100__;"
skills:
  - name: "Skills"
    desc: "__Athletics__: +14 (1d20+14); __Stealth__: +12 (1d20+12); __Survival__: +9 (1d20+9); "
abilityMods: [6, 2, 4, -4, 1, -4]
 
abilities_top:
  - name: "Blood Scent"
    desc: "  The shark can smell blood in the water from up to 1 mile away."
abilities_bot:
  - name: "Breach"
    desc: "⬺  The shark Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a [[Strike]] against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water's surface). After the [[Strike]], the shark splashes back down into the water."
  - name: "Savage"
    desc: "⬻ __Requirements__ The shark hit with a jaws [[Strike]] on its most recent action this turn.  __Effect__  The creature the shark hit takes 1 (1d12) slashing damage."
  - name: "Strafing Chomp"
    desc: "⬻  The shark Swims up to half its swim Speed, makes a jaws [[Strike]], and then Swims up to half its Speed further. The [[Strike]] deals half damage."
 
speed: swim 40 feet
 
ac: 21
armorclass:
  - name: AC
    desc: "21; __Fort__: +12 (1d20+12); __Ref__: +10 (1d20+10); __Will__: +9 (1d20+9);"
health:
  - name: HP
    desc: "60; "
 
 
attacks:
  - name: Melee
    desc: "⬻ jaws +14 __Damage__ 1 (1d12+8) piercing"
 
sourcebook: "_Bestiary_, page 291."

Encounter

name: Great White Shark
creatures:
  - 1: Great White Shark