Living Wildfire
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Living Wildfire"
level: "Creature 5"
alignment: "N"
size: "Medium"
trait_03: "Elemental"
trait_04: "Fire"
perception:
- name: "Perception"
desc: "Perception +10; __darkvision__, __smoke vision__;"
languages: "Ignan; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +13 (1d20+13); "
abilityMods: [3, 4, 2, -2, 3, 0]
abilities_top:
- name: "Smoke Vision"
desc: " The living wildfire ignores the [[concealed|concealed]] condition from smoke."
abilities_mid:
- name: "Explosion"
desc: " ([[fire]]); When the living wildfire dies, it explodes, dealing 1 (3d6) fire damage to each creature in a 10-foot emanation (DC 19 basic Reflex save)."
speed: 50 feet
ac: 22
armorclass:
- name: AC
desc: "22; __Fort__: +11 (1d20+11); __Ref__: +15 (1d20+15); __Will__: +10 (1d20+10);"
health:
- name: HP
desc: "80; explosion; __Immunities__ bleed, fire, poison, paralyzed, sleep; __Weaknesses__ cold 5;"
attacks:
- name: Melee
desc: "⬻ tendril +15 ([[agile]], [[finesse]], [[reach|reach 10 feet]]); __Damage__ 1 (2d6+6) fire plus 1 (2d4) [[persistent damage|persistent fire]]"
- name: Ranged
desc: "⬻ fire mote +15 ([[range increment|range increment 60 feet]]); __Damage__ 1 (2d6+3) fire"
sourcebook: "_Bestiary_, page 148."
Encounter
name: Living Wildfire
creatures:
- 1: Living Wildfire