columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Elemental Avalanche"level: "Creature 11"alignment: "N"size: "Huge"trait_03: "Earth"trait_04: "Elemental"perception: - name: "Perception" desc: "Perception +20; __darkvision__, __imprecise [[tremorsense]] 90__;"languages: "Terran; "skills: - name: "Skills" desc: "__Athletics__: +24 (1d20+24); __Stealth__: +14 (1d20+14); "abilityMods: [7, -1, 8, 0, 3, -1]abilities_top: - name: "Earthbound" desc: " When not touching solid ground, the elemental avalanche is [[slowed|slowed 1]], can't use reactions, and can't Trample."abilities_mid: - name: "Spike Stones" desc: " ([[aura]], [[earth]], [[primal]], [[transmutation]]); 10 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating [[terrain|difficult terrain]]. A creature moving in the terrain takes 1 (2d8) piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the [[earth]] trait ignore all effects within the area. The stone mauler can disable or activate spike stones as a single action, which has the [[concentrate]] trait." - name: "Crumble" desc: "⬲ __Trigger__ The living landslide takes damage from a [[hostile|hostile]] source while atop rock or earth. __Effect__ The living landslide crumbles into the ground, Burrowing down 10 feet. This Burrowing does not trigger reactions. The living landslide can't Crumble again for 1 (1d4) rounds."abilities_bot: - name: "Earth Glide" desc: " The sod hound can [[Burrow]] through any earthen matter, including rock. When it does so, the sod hound moves at its full burrow Speed, leaving no tunnels or signs of its passing." - name: "Trample" desc: "⬽ Large or smaller, fist, DC 30." - name: "Elemental, Fire" desc: " Fire elementals are destructive manifestations of the scorching Plane of Fire."speed: 25 feet, burrow 25 feet; earth glide;ac: 32armorclass: - name: AC desc: "32; __Fort__: +26 (1d20+26); __Ref__: +17 (1d20+17); __Will__: +21 (1d20+21);"health: - name: HP desc: "215; __Immunities__ bleed, poison, paralyzed, sleep;"attacks: - name: Melee desc: "⬻ fist +24 ([[reach|reach 20 feet]]); __Damage__ 1 (2d12+11) bludgeoning" - name: Ranged desc: "⬻ rock +24 ([[brutal]], [[range increment|range increment 80 feet]]); __Damage__ 1 (2d12+7) bludgeoning"sourcebook: "_Bestiary_, page 147."