Merfolk Warrior
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Merfolk Warrior"
level: "Creature 1"
alignment: "N"
size: "Medium"
trait_03: "Aquatic"
trait_04: "Humanoid"
trait_05: "Merfolk"
perception:
- name: "Perception"
desc: "Perception +6; __low-light vision__;"
languages: "Aquan, Common; "
skills:
- name: "Skills"
desc: "__Athletics__: +5 (1d20+5), (Athletics: +7 (1d20+7) to Swim); __Medicine__: +4 (1d20+4); "
abilityMods: [2, 4, 1, 0, 1, 1]
abilities_bot:
- name: "Aquatic Dash"
desc: "⬺ The merfolk warrior swims and attacks in one of two patterns. They either [[Swim]] twice and [[Strike]] one opponent at the end of their movement, or [[Swim]] once and [[Strike]] at any point during their movement."
abilities_top:
- name: Items
desc: "trident (2);"
speed: 5 feet, swim 30 feet
ac: 18
armorclass:
- name: AC
desc: "18; __Fort__: +6 (1d20+6); __Ref__: +9 (1d20+9); __Will__: +4 (1d20+4);"
health:
- name: HP
desc: "19; "
attacks:
- name: Melee
desc: "⬻ trident +7 __Damage__ 1 (1d8+2) piercing"
- name: Ranged
desc: "⬻ trident +9 ([[thrown|thrown 20 feet]]); __Damage__ 1 (1d8+2) piercing"
sourcebook: "_Bestiary_, page 235."
Encounter
name: Merfolk Warrior
creatures:
- 1: Merfolk Warrior