Sea Serpent
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Sea Serpent"
level: "Creature 12"
rare_02: "Uncommon"
alignment: "N"
size: "Gargantuan"
trait_04: "Animal"
perception:
- name: "Perception"
desc: "Perception +22; __darkvision__;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +18 (1d20+18); __Athletics__: +26 (1d20+26), (Athletics: +28 (1d20+28) to Swim); __Stealth__: +28 (1d20+28); "
abilityMods: [8, 4, 6, -4, 2, 0]
abilities_top:
- name: "Undetectable"
desc: " ([[abjuration]], [[primal]]); A sea serpent automatically tries to counteract any detection, revelation, or scrying divination attempted against it, using its [[Stealth]] modifier for its counteract modifier."
abilities_bot:
- name: "Capsize"
desc: "⬻ ([[attack]]); The sea serpent attempts to capsize an aquatic vessel of its size or smaller that it's adjacent to. It must succeed at an [[Athletics]] check with a DC of 35 or the pilot's [[Lore|Sailing Lore]] DC, whichever is higher."
- name: "Constrict"
desc: "⬻ 1 (1d10+14) bludgeoning."
- name: "Sea Serpent Algae"
desc: " ([[incapacitation]], [[poison]]); __Saving Throw__ DC 34 Fortitude. __Maximum Duration__ 6 rounds __Stage 1__ [[confused|confused]] and, if flying, spends its first action each turn to descend 20 feet (1 round) __Stage 1__ [[confused|confused]] and, if flying, descends until reaching the ground or water below (1 round)"
- name: "Spine Rake"
desc: "⬺ ([[attack]], [[move]]); The sea serpent extends the spines along its back and Swims or [[Stride|Strides]]. Each creature the serpent is adjacent to at any point during its movement takes 1 (4d6+8) slashing damage (DC 32 basic Reflex save)."
- name: "Swallow Whole"
desc: "⬻ ([[attack]]); Huge, 1 (2d10+6) bludgeoning, Rupture 20."
speed: 20 feet, swim 60 feet
ac: 35
armorclass:
- name: AC
desc: "35; __Fort__: +25 (1d20+25); __Ref__: +21 (1d20+21); __Will__: +21 (1d20+21);"
health:
- name: HP
desc: "210; "
attacks:
- name: Melee
desc: "⬻ jaws +27 ([[reach|reach 20 feet]]); __Damage__ 1 (3d10+14) piercing plus Grab"
- name: Melee
desc: "⬻ tail +27 ([[agile]], [[reach|reach 30 feet]]); __Damage__ 1 (2d10+14) bludgeoning plus Grab"
- name: Ranged
desc: "⬻ water spout +25 ([[brutal]], [[range increment|range increment 100 feet]], [[water]]); __Damage__ 1 (2d6+12) bludgeoning plus sea serpent algae"
sourcebook: "_Bestiary_, page 288."
Encounter
name: Sea Serpent
creatures:
- 1: Sea Serpent