Xulgath Warrior

columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Xulgath Warrior"
level: "Creature 1"
alignment: "CE"
size: "Medium"
trait_03: "Humanoid"
trait_04: "Xulgath"
perception:
  - name: "Perception"
    desc: "Perception +6; __darkvision__;"
languages: "Draconic, Undercommon; "
skills:
  - name: "Skills"
    desc: "__Athletics__: +7 (1d20+7); __Stealth__: +5 (1d20+5); "
abilityMods: [4, 2, 3, -1, 1, 0]
 
abilities_mid:
  - name: "Stench"
    desc: " ([[aura]], [[olfactory]]);  30 feet. A creature that enters the area must attempt a DC 16 Fortitude save. On a failure, the creature is [[sickened|sickened 1]], and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the [[sickened|sickened]] condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute."
abilities_top:
  - name: Items
    desc: "club, javelin (3);"
 
speed: 25 feet
 
ac: 16
armorclass:
  - name: AC
    desc: "16; __Fort__: +8 (1d20+8); __Ref__: +7 (1d20+7); __Will__: +4 (1d20+4);"
health:
  - name: HP
    desc: "21; "
 
 
attacks:
  - name: Melee
    desc: "⬻ club +9 __Damage__ 1 (1d6+4) bludgeoning"
  - name: Melee
    desc: "⬻ jaws +9 __Damage__ 1 (1d6+4) piercing"
  - name: Melee
    desc: "⬻ claw +9 ([[agile]]); __Damage__ 1 (1d4+4) slashing"
  - name: Ranged
    desc: "⬻ club +7 ([[thrown|thrown 10 feet]]); __Damage__ 1 (1d6+4) bludgeoning"
  - name: Ranged
    desc: "⬻ javelin +7 ([[thrown|thrown 30 feet]]); __Damage__ 1 (1d6+4) piercing"
 
sourcebook: "_Bestiary_, page 336."

Encounter

name: Xulgath Warrior
creatures:
  - 1: Xulgath Warrior