Hell Hound
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Hell Hound"
level: "Creature 3"
alignment: "LE"
size: "Medium"
trait_03: "Beast"
trait_04: "Fiend"
trait_05: "Fire"
perception:
- name: "Perception"
desc: "Perception +9; __darkvision__, __imprecise scent 60__;"
languages: "Infernal (can't speak any language); "
skills:
- name: "Skills"
desc: "__Acrobatics__: +8 (1d20+8); __Athletics__: +9 (1d20+9); __Stealth__: +8 (1d20+8); __Survival__: +9 (1d20+9), (Survival: +11 (1d20+11) to Track); "
abilityMods: [4, 3, 2, -2, 2, -2]
abilities_bot:
- name: "Breath Weapon"
desc: "⬻ ([[divine]], [[evocation]], [[fire]]); The hell hound breathes flames that deal 1 (4d6) fire damage to all creatures in a 15-foot cone (DC 19 basic Reflex save). The hell hound can't use Breath Weapon again for 1 (1d4) rounds. If the hell hound would take fire damage or be targeted by a [[fire]] effect, its Breath Weapon recharges."
speed: 40 feet
ac: 19
armorclass:
- name: AC
desc: "19; __Fort__: +9 (1d20+9); __Ref__: +10 (1d20+10); __Will__: +7 (1d20+7);"
health:
- name: HP
desc: "40; __Immunities__ fire;"
attacks:
- name: Melee
desc: "⬻ jaws +13 ([[magical]]); __Damage__ 1 (1d8+4) piercing plus 1 (1d6) evil and 1 (1d6) fire"
sourcebook: "_Bestiary_, page 205."
Encounter
name: Hell Hound
creatures:
- 1: Hell Hound