Loot
Occult Treasures
dice: [[systems/Mörk Borg/Mörk Borg rules/Loot.md#^treasure|^treasure]]
| dice: 1d66 | Name | Description |
|---|---|---|
| 1 | Ash-grey ring | A finger width wide. All that passes through is obliterated. |
| 2 | Vile flute | The keening music of this small, vile flute animates a fetus-sized meat golem in a nearby corpse: HP 5, No armor, Bite dice: 1d4, immune to Powers. |
| 3 | Famine Spoon | A note explains: one taste from this Famine Spoon means death from slow starvation. |
| 4 | Mirror | The image of a being in this malevolently-accurate mirror shows only the shameful truth of their soul. |
| 5 | Vampiric phurba | Heals you as it harms your target (dice: 1d3), but beware: after stealing a total of 6 HP, test Presence DR14 or become addicted—you must then test Presence DR12 daily. Fail and you must stab someone with the knife before next sunrise. Or wither to ash and die as the sun rises. |
| 6 | Black pearl | If dropped in darkness it rolls towards the nearest exit to day. |
| 7 | Torch | Burns for an immortal hour. Hold it and live. You can lose limbs and enter negative HP but won’t die unless you drop the torch or it burns out. |
| 8 | Bird cage | Silver bird cage slays whatever is placed behind its bars, slowly, over one long night. That which is killed reanimates twice as strong, as a raging uncontrollable undead. |
| 9 | Black Crown of the Crippled King | Wearing this crooks your body as you become aware that you and every creature within 100 yards gain +10 to attack rolls but −10 to defence rolls. Rolls that go above 20 count as crits, and below 1 as fumbles. The worn crown can only be removed in the pale light of a full moon. |
| 10 | Blindfold | Anyone wearing this ancient blindfold becomes invisible to those who breathe though the undead attack them obsessively and nearby corpses awaken in moaning, unholy wrath. |
| ^treasure |
Corpse plundering loot
dice: [[Loot#^corpsetreasure|^corpsetreasure]]
| Item | Description |
|---|---|
| Remains | The remains of something worthless crumbles in your hands. |
| Remains | The remains of something worthless crumbles in your hands. |
| Remains | The remains of something worthless crumbles in your hands. |
| Remains | The remains of something worthless crumbles in your hands. |
| Remains | The remains of something worthless crumbles in your hands. |
| Pot | Pot filled with extremely potent itching ointment. |
| Necklace | Necklace of human teeth |
| Bag of moths | Bag of angry, venomous moths. Test Toughness DR6 or die. |
Pocket full of broken glass. Take dice: 1d2 damage. | |
| Mad manifesto | If read, test Presence DR12 or lose 1 Presence permanently from confusion. |
| Key | Key to nearby locked door. Stolen. |
| Map | Map to a weak but wealthy family’s house. |
| Spiders | A hopeless amount of spiders. |
| Metal cylinder | Metal cylinder with gunpowder and fuse. dice: [[Loot\#^gun]] |
| Face | Known and liked/despised witch-hunter’s face, flayed. |
| Note | Note with PC’s names. One is crossed out. |
| Tortured pixie | Tortured pixie with torn-off wings and gouged-out eyes. |
| Map | Map to a place that cannot possibly exist. |
| Bottle | Unmarked bottle with a liquid that shifts between green and red. |
| Bond | A local potentate owes the holder a sizable amount. |
| Death mask | Death mask of one of the PCs. |
| Water of Life | Heals dice: 1d8. Test Toughness DR10 or go blind. Highly alcoholic. |
| Liquid | There was something very wrong with this one. Hands covered with something lukewarm, brown, and acidic. Take dice: 1d2+1 damage and smell terrible for dice: 1d4 days. |
| Black Kergüs dagger | dice: 2d4 damage. |
| Poison bottle | Labelled poison bottle. Test Toughness DR12 or lower random ability by dice: 1d4. The ability can be increased when your character is improved. |
| Scalp | Scalp with long black hair. |
| Ball | Golden ball with an invisible seam, twists open. |
| Bloodstained knuckle-duster | |
| Two weighted dice | |
| Silver | 61s. |
| Silver | 62s. |
| Silver | 63s. |
| Silver | 64s. |
| Silver | 65s. |
| Silver | 66s. |
| ^corpsetreasure |
33 - Metal cylinder
| dice: 1d6 | Effect |
|---|---|
| 1-2 | You lose a hand. |
| 3-6 | dice: 3d10 damage wherever it lands. |
| ^gun |