Gargoyle
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Gargoyle"
level: "Creature 4"
alignment: "CE"
size: "Medium"
trait_03: "Beast"
trait_04: "Earth"
perception:
- name: "Perception"
desc: "Perception +10; __darkvision__;"
languages: "Common, Terran; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +10 (1d20+10); __Athletics__: +9 (1d20+9); __Stealth__: +12 (1d20+12); "
abilityMods: [3, 2, 3, -2, 2, -2]
abilities_mid:
- name: "Clawed Feet"
desc: "⬲ ([[attack]]); __Trigger__ The gargoyle is Flying, and a creature moves into an adjacent square below it. __Effect__ The gargoyle makes a claw [[Strike]] against the triggering creature."
abilities_bot:
- name: "Statue"
desc: "⬻ ([[concentrate]]); Until the next time it acts, the gargoyle appears to be a statue. It has an automatic result of 32 on [[Deception]] checks and DCs to pass as a statue."
speed: 25 feet, fly 40 feet
ac: 21
armorclass:
- name: AC
desc: "21; __Fort__: +13 (1d20+13); __Ref__: +10 (1d20+10); __Will__: +10 (1d20+10);"
health:
- name: HP
desc: "40; __Resistances__ physical 5 (except adamantine)"
attacks:
- name: Melee
desc: "⬻ jaws +13 __Damage__ 1 (2d8+3) piercing"
- name: Melee
desc: "⬻ claw +13 ([[agile]]); __Damage__ 1 (2d6+3) slashing"
sourcebook: "_Bestiary_, page 161."
Encounter
name: Gargoyle
creatures:
- 1: Gargoyle