columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Sea Devil Scout"level: "Creature 2"alignment: "LE"size: "Medium"trait_03: "Amphibious"trait_04: "Devil"trait_05: "Humanoid"trait_06: "Sea"perception: - name: "Perception" desc: "Perception +9; __darkvision__, __wavesense 30__;"languages: "Aquan; shark commune 150 feet;"skills: - name: "Skills" desc: "__Athletics__: +9 (1d20+9), (Athletics: +11 (1d20+11) to Swim); __Intimidation__: +5 (1d20+5); __Survival__: +7 (1d20+7); "abilityMods: [3, 4, 1, 0, 3, -1]abilities_top: - name: "Shark Commune" desc: " ([[mental]], [[telepathy]]); The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like \"come,\" \"guard,\" or \"attack.\"" - name: Items desc: "longspear, spear;"abilities_bot: - name: "Blood Frenzy" desc: "⭓ ([[rage]]); __Requirements__ The sea devil is not [[fatigued|fatigued]] or already in a frenzy. __Trigger__ The sea devil deals bleed damage to a living creature. __Effect__ The sea devil flies into a frenzy that lasts 1 minute. While frenzied, the sea devil gains a +1 status bonus to attack rolls with its claws and jaws, gains a +4 status bonus to damage rolls with its claws and jaws, gains 7 temporary HP until the end of the frenzy, and takes a –2 status penalty to AC. The sea devil can't voluntarily stop its frenzy. After its frenzy, the sea devil is [[fatigued|fatigued]]." - name: "Bloodletting" desc: " When the sea devil deals piercing or slashing damage, it also deals 1 (1d4) [[persistent damage|persistent bleed damage]] if the target was [[flat-footed|flat-footed]] or if the attack was a critical hit."speed: 25 feet, swim 35 feetac: 18armorclass: - name: AC desc: "18; __Fort__: +7 (1d20+7); __Ref__: +10 (1d20+10); __Will__: +7 (1d20+7);"health: - name: HP desc: "30; "attacks: - name: Melee desc: "⬻ longspear +11 ([[reach|reach 10 feet]]); __Damage__ 1 (1d8+3) piercing" - name: Melee desc: "⬻ claw +11 ([[agile]]); __Damage__ 1 (1d6+3) slashing" - name: Melee desc: "⬻ jaws +11 __Damage__ 1 (1d8+3) piercing"sourcebook: "_Bestiary_, page 286."