Drow Rogue
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Drow Rogue"
level: "Creature 2"
alignment: "CE"
size: "Medium"
trait_03: "Drow"
trait_04: "Elf"
trait_05: "Humanoid"
perception:
- name: "Perception"
desc: "Perception +6; __darkvision__;"
languages: "Elven, Undercommon; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +8 (1d20+8); __Deception__: +7 (1d20+7); __Society__: +4 (1d20+4); __Stealth__: +10 (1d20+10); __Thievery__: +8 (1d20+8); "
abilityMods: [2, 4, 2, 0, 0, 1]
abilities_top:
- name: "Light Blindness"
desc: " "
- name: Items
desc: "hand crossbow (10 bolts), lethargy poison 2, [[shortsword]], studded leather armor;"
abilities_mid:
- name: "Nimble Dodge"
desc: "⬲ __Requirements__ A drow rogue can't use this reaction while [[encumbered|encumbered]]. __Trigger__ The drow rogue is hit or critically hit by an attack made by a creature the drow rogue can see. __Effect__ The drow rogue gains a +2 circumstance bonus to their Armor Class against the triggering attack."
abilities_bot:
- name: "Quick Draw"
desc: "⬻ The drow fighter draws a weapon using the [[Interact]] action, then [[Strike|Strikes]] with that weapon."
- name: "Sneak Attack"
desc: " The drow rogue deals 1 (1d6) extra precision damage to [[flat-footed|flat-footed]] creatures."
speed: 30 feet
ac: 19
armorclass:
- name: AC
desc: "19; __Fort__: +6 (1d20+6); __Ref__: +10 (1d20+10); __Will__: +6 (1d20+6);"
health:
- name: HP
desc: "26; __Immunities__ sleep;"
attacks:
- name: Melee
desc: "⬻ shortsword +10 ([[agile]], [[finesse]], [[versatile|versatile s]]); __Damage__ 1 (1d6+4) piercing"
- name: Ranged
desc: "⬻ hand crossbow +10 ([[range increment|range increment 60 feet]], [[reload|reload 1]]); __Damage__ 1 (1d6) piercing plus lethargy poison"
spellcasting:
- name: "Divine Innate Spells"
desc: "DC 16; __Cantrips (2nd)__ [[dancing lights]]; __2nd__ [[darkness]] (at will), [[faerie fire]] (at will);"
sourcebook: "_Bestiary_, page 137."
Encounter
name: Drow Rogue
creatures:
- 1: Drow Rogue