Dire Wolf
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Dire Wolf"
level: "Creature 3"
alignment: "N"
size: "Large"
trait_03: "Animal"
perception:
- name: "Perception"
desc: "Perception +10; __low-light vision__, __imprecise scent 30__;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +8 (1d20+8); __Athletics__: +12 (1d20+12); __Stealth__: +8 (1d20+8); __Survival__: +10 (1d20+10); "
abilityMods: [5, 3, 4, -4, 3, -2]
abilities_mid:
- name: "Buck"
desc: "⬲ DC 20."
abilities_bot:
- name: "Pack Attack"
desc: " The dire wolf's [[Strike|Strikes]] deal 1 (1d6) extra damage to creatures within reach of at least two of the wolf's allies."
- name: "Worry"
desc: "⬻ ([[attack]]); __Requirements__ The dire wolf has a creature [[grabbed|grabbed]] with its jaws. __Effect__ The dire wolf fiercely shakes the [[grabbed|grabbed]] creature with its teeth, dealing 1 (1d10+2) damage (DC 20 basic Fortitude save)."
speed: 35 feet
ac: 18
armorclass:
- name: AC
desc: "18; __Fort__: +11 (1d20+11); __Ref__: +8 (1d20+8); __Will__: +8 (1d20+8);"
health:
- name: HP
desc: "50; "
attacks:
- name: Melee
desc: "⬻ jaws +12 ([[reach|reach 10 feet]]); __Damage__ 1 (1d10+5) piercing plus Knockdown or Grab"
sourcebook: "_Bestiary_, page 334."
Encounter
name: Dire Wolf
creatures:
- 1: Dire Wolf