Oracles
Some moves may prompt you to roll on a table to generate a result between 1 and 100. There are also a set of creative prompts in chapter 6 (page 165), which you can use to reveal details, trigger events, and guide the actions of other characters in your world. These oracles help answer questions in solo or co-op games, or provide inspiration for the GM in guided play.
Rolling Oracle Dice
Whenever you are prompted by a move or an oracle table to generate a result between 1 and 100, roll two ten-sided dice.

Make oracle dice special
You might want to use a special set of dice for your oracle rolls, shared by everyone at the table. It’ll make those dice feel special and unique.
Seeking Answers
If you are playing solo or co-op, you can Ask the Oracle to help guide your game session and trigger ideas when you need to know what happens next. Its most basic function is to answer a “yes” or “no” question. Combined with your own instincts and creativity, this move—and other random prompts—can push your story in surprising and exciting directions. To learn more about this move, see page 107.
If you are playing with a GM, they are the oracle. When you see a prompt to Ask the Oracle, turn to your GM. The GM is free to leverage random tools and creative prompts to come up with the answers.
Keep in mind that—even when playing with a GM—Ironsworn is about shared storytelling. Offer suggestions. Talk it out. The GM is the final arbiter of what happens next, but everyone at the table should participate in building the world and creating the narrative of your game.
More Randomness
You’ll find a set of random tables in chapter 6 (page 165). These provide inspirational prompts and random results for common situations. You can also use whatever random generators you prefer, including those drawn from another game, online generators, or visual tools such as tarot cards.
Trust Your Instincts
These random generators will never replace your own imagination and intuition. If it’s interesting, dramatic, and pushes the story forward, make it happen. Too much reliance on random generators to answer questions about “what happens next” can kill the momentum of your game or make it feel disconnected and incoherent.
Keep it moving. Ask a question. If an answer leaps to mind, go with it. If you’re not sure, Ask the Oracle. Then, play.