Orc Warchief
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Orc Warchief"
level: "Creature 2"
alignment: "CE"
size: "Medium"
trait_03: "Humanoid"
trait_04: "Orc"
perception:
- name: "Perception"
desc: "Perception +11; __darkvision__;"
languages: "Common, Orc; "
skills:
- name: "Skills"
desc: "__Athletics__: +8 (1d20+8); __Intimidation__: +6 (1d20+6); __Survival__: +5 (1d20+5); "
abilityMods: [4, 2, 1, -1, 1, 2]
abilities_mid:
- name: "Attack of Opportunity"
desc: "⬲ "
- name: "Ferocity"
desc: "⬲ "
abilities_top:
- name: Items
desc: "greatclub, hide armor, javelin (6);"
abilities_bot:
- name: "Battle Cry"
desc: "⬻ ([[auditory]], [[concentrate]], [[emotion]], [[mental]]); Bellowing mightily, the warchief gives themself and all orc allies within 60 feet a +1 status bonus to attack and damage rolls until the start of the orc warchief's next turn."
speed: 25 feet
ac: 19
armorclass:
- name: AC
desc: "19; __Fort__: +7 (1d20+7); __Ref__: +6 (1d20+6); __Will__: +7 (1d20+7);"
health:
- name: HP
desc: "32; "
attacks:
- name: Melee
desc: "⬻ greatclub +10 ([[backswing]], [[shove]]); __Damage__ 1 (1d10+4) bludgeoning"
- name: Melee
desc: "⬻ fist +10 ([[agile]], [[nonlethal]]); __Damage__ 1 (1d4+4) bludgeoning"
- name: Ranged
desc: "⬻ javelin +8 ([[thrown|thrown 30 feet]]); __Damage__ 1 (1d6+4) piercing"
sourcebook: "_Bestiary_, page 257."
Encounter
name: Orc Warchief
creatures:
- 1: Orc Warchief