columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Ancient Bronze Dragon"level: "Creature 18"rare_02: "Uncommon"alignment: "LG"size: "Gargantuan"trait_04: "Amphibious"trait_05: "Dragon"trait_06: "Water"perception: - name: "Perception" desc: "Perception +32; __darkvision__, __imprecise scent 100__;"languages: "Aquan, Common, Draconic, Dwarven, Elven, Gnomish; speak with animals;"skills: - name: "Skills" desc: "__Acrobatics__: +28 (1d20+28); __Arcana__: +35 (1d20+35); __Athletics__: +34 (1d20+34); __Diplomacy__: +32 (1d20+32); __Intimidation__: +32 (1d20+32); __Occultism__: +33 (1d20+33); __Society__: +33 (1d20+33); __Stealth__: +28 (1d20+28); "abilityMods: [8, 4, 6, 7, 6, 6]abilities_mid: - name: "Electricity Aura" desc: " ([[aura]], [[electricity]]); 15 feet, 1 (2d12) electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the [[concentrate]] trait, and it can choose to not affect allies with the aura." - name: "Frightful Presence" desc: " ([[aura]], [[emotion]], [[fear]], [[mental]]); 90 feet, DC 38." - name: "Vortex" desc: " ([[aura]], [[water]]); 40 feet. Water in the aura that is also in the same body of water as the dragon is [[terrain|difficult terrain]] for Swimming creatures that don't have the [[water]] trait." - name: "Attack of Opportunity" desc: "⬲ Jaws only." - name: "Vortex Pull" desc: "⬲ ([[water]]); __Trigger__ A creature in the dragon's vortex uses a [[Swim]] action. __Effect__ The dragon creates a current of water, forcing the triggering creature to attempt a DC 40 [[Athletics]] check to [[Swim]]. If the creature fails, it's pulled 30 feet toward the dragon and the triggering action is lost. If it succeeds, it can [[Swim]] normally (using the result of that roll if it doesn't have a [[Swim]] speed)."abilities_bot: - name: "Breath Weapon" desc: "⬺ The bronze dragon breathes in one of two ways. The dragon can't use Breath Weapon again for 1 (1d4) rounds.<ul class='inner-bullet-list'><li>__Lightning__ (arcane, electricity, evocation); The dragon breathes lightning in a 100-foot line that deals 1 (12d12) electricity damage (DC 40 basic Reflex save).</li><li>__Repulsion Gas__ (abjuration, arcane, incapacitation, mental); The dragon breathes a 100-foot line of repulsive gas. Each creature in the area must succeed at a DC 40 Will save or become [[fleeing|fleeing]] from the dragon for 1 round (or 2 rounds on a critical failure).</li></ul>" - name: "Draconic Frenzy" desc: "⬺ The dragon makes two claw [[Strike|Strikes]] and one tail [[Strike]] in any order." - name: "Draconic Momentum" desc: " When the dragon scores a critical hit with a [[Strike]], it recharges its Breath Weapon." - name: "Water Mastery" desc: " ([[arcane]], [[transmutation]], [[water]]); For up to 120 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water."speed: 60 feet, fly 200 feet, swim 60 feetac: 43armorclass: - name: AC desc: "43; __Fort__: +32 (1d20+32); __Ref__: +30 (1d20+30); __Will__: +34 (1d20+34);"health: - name: HP desc: "360; __Immunities__ electricity, paralyzed, sleep;"attacks: - name: Melee desc: "⬻ jaws +35 ([[electricity]], [[magical]], [[reach|reach 20 feet]]); __Damage__ 1 (3d12+16) piercing plus 1 (2d12) electricity" - name: Melee desc: "⬻ claw +35 ([[agile]], [[magical]], [[reach|reach 15 feet]]); __Damage__ 1 (3d10+16) slashing" - name: Melee desc: "⬻ tail +33 ([[magical]], [[reach|reach 20 feet]]); __Damage__ 1 (2d10+14) bludgeoning"spellcasting: - name: "Arcane Innate Spells" desc: "DC 40; __2nd__ [[obscuring mist]] (at will); __5th__ [[control water]] (at will); __Constant__ __(2nd)__ [[speak with animals]];"sourcebook: "_Bestiary_, page 120."
Encounter
name: Ancient Bronze Dragoncreatures: - 1: Ancient Bronze Dragon