Elemental Inferno

columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Elemental Inferno"
level: "Creature 11"
alignment: "N"
size: "Huge"
trait_03: "Elemental"
trait_04: "Fire"
perception:
  - name: "Perception"
    desc: "Perception +20; __darkvision__, __smoke vision__;"
languages: "Ignan; "
skills:
  - name: "Skills"
    desc: "__Acrobatics__: +21 (1d20+21); "
abilityMods: [6, 6, 5, 0, 3, 0]
 
abilities_top:
  - name: "Smoke Vision"
    desc: "  The elemental inferno ignores the [[concealed|concealed]] condition from smoke."
abilities_mid:
  - name: "Explosion"
    desc: " ([[fire]]);  When the elemental inferno dies, it explodes, dealing 1 (7d6) fire damage to each creature in a 10-foot emanation (DC 30 basic Reflex save)."
  - name: "Intense Heat"
    desc: " ([[aura]], [[fire]]);  10 feet, 1 (7d6) fire, DC 28 basic Reflex."
abilities_bot:
  - name: "Blue Flames"
    desc: "  When the elemental inferno scores a critical hit, its body surges with blue flames, increasing the damage of its intense heat and Inferno [[Leap]] by 1 (3d6) until the start of its next turn."
  - name: "Inferno Leap"
    desc: "⬺ ([[fire]]);  The elemental inferno jumps horizontally and vertically with a maximum height and distance each equal to its Speed. Its intense heat is suppressed until the end of the jump. At any point during the jump, flames explode from the elemental in a 30-foot emanation, dealing 1 (12d6) fire damage to each creature within the area (DC 30 basic Reflex save). The elemental inferno can't Inferno [[Leap]] again for 1 (1d4) rounds."
  - name: "Elemental, Mephit"
    desc: "  Mephits—sometimes known as elemental scamps—are little bipedal critters with bat-like wings who serve stronger elementals on the Elemental Planes or neophyte spellcasters who summon them to the Material Plane. All mephits have an inkling of magical power as well as a breath weapon."
 
speed: 70 feet
 
ac: 31
armorclass:
  - name: AC
    desc: "31; __Fort__: +21 (1d20+21); __Ref__: +23 (1d20+23); __Will__: +19 (1d20+19);"
health:
  - name: HP
    desc: "210; explosion; __Immunities__ bleed, fire, poison, paralyzed, sleep; __Weaknesses__ cold 15;"
 
 
attacks:
  - name: Melee
    desc: "⬻ tendril +24 ([[reach|reach 15 feet]]); __Damage__ 1 (2d10+12) fire plus 1 (3d8) [[persistent damage|persistent fire]]"
  - name: Ranged
    desc: "⬻ fire mote +24 ([[range increment|range increment 60 feet]]); __Damage__ 1 (2d10+6) fire"
 
sourcebook: "_Bestiary_, page 149."

Encounter

name: Elemental Inferno
creatures:
  - 1: Elemental Inferno