Lizardfolk Defender
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Lizardfolk Defender"
level: "Creature 1"
alignment: "N"
size: "Medium"
trait_03: "Humanoid"
trait_04: "Lizardfolk"
perception:
- name: "Perception"
desc: "Perception +7;"
languages: "Draconic, Iruxi; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +5 (1d20+5); __Athletics__: +6 (1d20+6); __Survival__: +5 (1d20+5); "
abilityMods: [3, 2, 3, -1, 2, 0]
abilities_mid:
- name: "Attack of Opportunity"
desc: "⬲ "
- name: "Shield Block"
desc: "⬲ "
abilities_top:
- name: Items
desc: "flail, javelin (3), wooden shield (Hardness 3, HP 12, BT 6);"
abilities_bot:
- name: "Deep Breath"
desc: " A lizardfolk defender can hold their breath for 175 rounds (17-1/2 minutes)."
- name: "Terrain Advantage"
desc: " Non-lizardfolk creatures in [[terrain|difficult terrain]] and non-lizardfolk creatures that are in water and lack a swim Speed are [[flat-footed|flat-footed]] to the lizardfolk defender."
speed: 25 feet, swim 15 feet
ac: 16
armorclass:
- name: AC
desc: "16; (18 with shield raised); __Fort__: +8 (1d20+8); __Ref__: +7 (1d20+7); __Will__: +5 (1d20+5);"
health:
- name: HP
desc: "21; "
attacks:
- name: Melee
desc: "⬻ flail +8 ([[disarm]], [[sweep]], [[trip]]); __Damage__ 1 (1d6+3) bludgeoning"
- name: Melee
desc: "⬻ jaws +8 __Damage__ 1 (1d6+3) piercing"
- name: Melee
desc: "⬻ tail +8 ([[agile]]); __Damage__ 1 (1d4+3) bludgeoning"
- name: Ranged
desc: "⬻ javelin +7 ([[thrown|thrown 30 feet]]); __Damage__ 1 (1d6+3) piercing"
sourcebook: "_Bestiary_, page 230."
Encounter
name: Lizardfolk Defender
creatures:
- 1: Lizardfolk Defender