columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Nosoi"level: "Creature 1"alignment: "N"size: "Tiny"trait_03: "Monitor"trait_04: "Psychopomp"perception: - name: "Perception" desc: "Perception +6; __darkvision__, __lifesense 60__;"languages: "Abyssal, Celestial, Infernal, Requian; "skills: - name: "Skills" desc: "__Acrobatics__: +6 (1d20+6); __Performance__: +6 (1d20+6); __Religion__: +6 (1d20+6); __Society__: +2 (1d20+2); __Stealth__: +6 (1d20+6); __Boneyard lore__: +8 (1d20+8); __Library lore__: +8 (1d20+8); "abilityMods: [-1, 3, 1, 1, 1, 3]abilities_top: - name: "Lifesense" desc: " ([[divination]], [[divine]]); A psychopomp senses the vital essence of living and undead creatures within the listed range."abilities_bot: - name: "Change Shape" desc: "⬻ ([[concentrate]], [[divine]], [[polymorph]], [[transmutation]]); The nosoi takes the appearance of a raven or songbird. This doesn't change its Speed or its attack and damage modifiers with its [[Strike|Strikes]]." - name: "Haunting Melody" desc: "⬻ ([[auditory]], [[concentrate]], [[divine]], [[enchantment]], [[incapacitation]], [[mental]]); The nosoi croons an entrancing song. Each living or undead creature within a 60-foot emanation must attempt a DC 18 Will save. The effect lasts for 1 round, but a nosoi can use this ability again on subsequent rounds to extend the duration by 1 round for all affected creatures. A creature that succeeds at any save is temporarily immune for 24 hours. Despite being a [[mental]] effect, this ability affects mindless undead. Psychopomps are immune to this ability.\n__Failure__ The creature is [[fascinated|fascinated]].\n__Critical Failure__ As failure, and the creature must spend each of its actions on its turn to move closer to the nosoi as expediently as possible while avoiding obvious dangers. If a [[fascinated|fascinated]] creature is adjacent to the nosoi, it stays still and doesn't act. If the creature is attacked, the fascination ends." - name: "Spirit Touch" desc: " A nosoi's [[Strike|Strikes]] affect incorporeal creatures as though etched with a ghost touch property rune and deal 1 (1d6) negative damage to living creatures or 1 (1d6) positive damage to undead."speed: 15 feet, fly 40 feetac: 16armorclass: - name: AC desc: "16; __Fort__: +4 (1d20+4); __Ref__: +8 (1d20+8); __Will__: +6 (1d20+6);"health: - name: HP desc: "18; __Immunities__ death effects, disease;"attacks: - name: Melee desc: "⬻ beak +6 ([[finesse]], [[magical]]); __Damage__ 1 (1d4-1) piercing plus spirit touch"spellcasting: - name: "Divine Innate Spells" desc: "DC 16; __2nd__ [[invisibility]] at will; self only, [[sound burst]]; __4th__ [[read omens]], [[talking corpse]];"sourcebook: "_Bestiary_, page 270."