Ceustodaemon

columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Ceustodaemon"
level: "Creature 6"
alignment: "NE"
size: "Large"
trait_03: "Daemon"
trait_04: "Fiend"
perception:
  - name: "Perception"
    desc: "Perception +14; __darkvision__, __see invisibility__;"
languages: "Common, Daemonic;  telepathy 100 feet;"
skills:
  - name: "Skills"
    desc: "__Deception__: +15 (1d20+15); __Intimidation__: +13 (1d20+13); __Stealth__: +12 (1d20+12); __Survival__: +10 (1d20+10); "
abilityMods: [5, 2, 4, 0, 2, 3]
 
abilities_bot:
  - name: "Breath Weapon"
    desc: "⬺ ([[divine]], [[evocation]], [[fire]]);  The ceustodaemon breathes flames in a 30-foot cone. Creatures in the cone take 1 (7d6) fire damage (DC 24 basic Reflex save). The ceustodaemon and each creature that fails the save catch fire, taking 1 (2d6) [[persistent damage|persistent fire damage]]. The breath weapon can't be used again for 1 (1d4) rounds."
  - name: "Drawn to Service"
    desc: "  When bringing a ceustodaemon to another plane with effects like a planar binding or planar ally ritual, the primary and secondary skill DCs are reduced by 5, and the ceustodaemon demands only half the normal cost for its service."
  - name: "Vicious Wounds"
    desc: "  On a successful jaws or claw [[Strike]], the ceustodaemon viciously tears into its victim as similar wounds appear on its own body. The target takes an extra 1 (1d6) amount of damage, and the ceustodaemon takes the same extra damage. If this extra damage to the target is doubled, due to a critical hit, the ceustodaemon takes double damage as well."
 
speed: 25 feet
 
ac: 23
armorclass:
  - name: AC
    desc: "23; __Fort__: +16 (1d20+16); __Ref__: +12 (1d20+12); __Will__: +12 (1d20+12);"
health:
  - name: HP
    desc: "130;  __Immunities__ death effects;"
 
 
attacks:
  - name: Melee
    desc: "⬻ jaws +16 ([[evil]], [[reach|reach 10 feet]]); __Damage__ 1 (2d10+5) piercing plus 1 (1d6) evil and vicious wounds"
  - name: Melee
    desc: "⬻ claw +16 ([[agile]], [[evil]], [[magical]], [[reach|reach 10 feet]]); __Damage__ 1 (2d6+5) slashing plus 1 (1d6) evil and vicious wounds"
 
spellcasting:
  - name: "Divine Innate Spells"
    desc: "DC 23; __1st__ [[detect alignment]] at will; good only; __3rd__ [[dispel magic]] (2), [[paralyze]]; __4th__ [[dimension door]] (at will); __7th__ [[fly]]; __Constant__ __(2nd)__ [[see invisibility]];"
sourcebook: "_Bestiary_, page 71."

Encounter

name: Ceustodaemon
creatures:
  - 1: Ceustodaemon