Seth Goblin

HP: 6
Morale: 7
Armor: Ropy skin -d2 (dice: 1d2)
Knife/shortbow: d4 (dice: 1d4)
Special
Quick: Attacks and defence are DR14.
Description
All goblins carry a curse. Once like you, they are now trapepd in the prison of their crazed goblin flesh. Only their eyes reveal the truth: a ruined mind watching its body-prison perform terrible deeds. Even being attacked by goblins sends the curse, carried on the winds of their hate. Hit or miss, it doesn’t matter. In the dark of Sarkash, they shoot at passers-by with twanging bows. You must find and kill the goblin before your mind is paralyzed. If the curse-carrying creature still lives d6 (dice: 1d6) days after the attack, you will warp irrevocably into one yourself. Then, only the dark of Sarkash will hide you.
Bounty
- Head: 7s
- Captured: 150s
- Dead: 20s