columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Giant Animated Statue"level: "Creature 7"alignment: "N"size: "Huge"trait_03: "Construct"trait_04: "Earth"trait_05: "Mindless"perception: - name: "Perception" desc: "Perception +13; __darkvision__;"skills: - name: "Skills" desc: "__Athletics__: +17 (1d20+17); "abilityMods: [6, -1, 6, -5, 0, -5]abilities_mid: - name: "Construct Armor" desc: " Like normal objects, a giant animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a giant animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22."abilities_bot: - name: "Brazier" desc: " The statue carries a wide brazier full of hot coals. To make flaming coal [[Strike|Strikes]] or use Burn Alive, the statue must have the brazier held in one hand or otherwise have it within reach. Instead of targeting the statue with an attack, a creature can target the brazier directly. The brazier has the same AC and saves as the statue. Dealing 15 cold damage to the brazier or dousing it with at least 2 gallons of water extinguishes the coals. This prevents the statue from using Burn Alive and causes its ranged attacks to no longer deal 1 (2d8) fire damage." - name: "Burn Alive" desc: "⬻ ([[fire]]); The statue grinds a creature it has [[grabbed|grabbed]] into the red-hot coals of its brazier. The target takes 1 (3d8) fire damage and 1 (1d8) [[persistent damage|persistent fire damage]]."speed: 30 feetac: 26armorclass: - name: AC desc: "26; (22 when broken); __Fort__: +17 (1d20+17); __Ref__: +10 (1d20+10); __Will__: +9 (1d20+9);"health: - name: HP desc: "100; __Immunities__ bleed, mental, poison, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, sickened, unconscious;"attacks: - name: Melee desc: "⬻ stone fist +19 ([[magical]]); __Damage__ 1 (2d12+6) bludgeoning plus Grab" - name: Ranged desc: "⬻ flaming coal +12 ([[fire]], [[magical]], [[range increment|range increment 80 feet]]); __Damage__ 1 (2d6+6) bludgeoning and 1 (2d8) fire"sourcebook: "_Bestiary_, page 21."