columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Satyr"level: "Creature 4"alignment: "CN"size: "Medium"trait_03: "Fey"perception: - name: "Perception" desc: "Perception +10; __low-light vision__;"languages: "Common, Sylvan; "skills: - name: "Skills" desc: "__Athletics__: +8 (1d20+8); __Deception__: +13 (1d20+13); __Diplomacy__: +13 (1d20+13); __Intimidation__: +11 (1d20+11); __Nature__: +9 (1d20+9); __Performance__: +13 (1d20+13); __Stealth__: +11 (1d20+11); __Survival__: +8 (1d20+8); "abilityMods: [3, 4, 1, 1, 2, 5]abilities_top: - name: "Sylvan Wine" desc: " ([[enchantment]], [[mental]], [[primal]]); A satyr's wineskin magically enchants any alcohol inside. With an [[Interact]] action, a living creature can imbibe the alcohol and gain a +1 item bonus to Will saves and a +3 item bonus to Will saves against [[fear]] effects for the following hour. When the wineskin is removed from a satyr's person, the magic remains only until the wine spoils. The wineskin holds up to eight drafts of wine." - name: Items desc: "dagger, panpipes, shortbow (20 arrows), wineskin;"abilities_bot: - name: "Fleet Performer" desc: " When the satyr Plays the Pipes to cast a spell, he can [[Step]] or [[Stride]] as part of the activity." - name: "Play the Pipes" desc: "⬽ ([[auditory]], [[primal]]); __Requirements__ The satyr is holding a musical instrument. __Effect__ The satyr plays a melody on his instrument to cast [[charm]], [[fear]], [[sleep]], or [[suggestion]] without expending the spell slot and using his music in place of providing the spell's component actions. The spell gains the [[auditory]] trait and targets all creatures in a 60-foot emanation instead of its usual targets. A creature that succeeds at its Will save against any spell is then temporarily immune from spells played from that satyr's pipes for 1 minute. Satyrs are immune to this music."speed: 35 feetac: 19armorclass: - name: AC desc: "19; __Fort__: +9 (1d20+9); __Ref__: +11 (1d20+11); __Will__: +12 (1d20+12);"health: - name: HP desc: "80; "attacks: - name: Melee desc: "⬻ dagger +14 ([[agile]], [[finesse]], [[versatile|versatile s]]); __Damage__ 1 (1d4+6) piercing" - name: Ranged desc: "⬻ shortbow +14 ([[deadly|deadly 1d10]], [[range increment|range increment 60 feet]], [[reload|reload 0]]); __Damage__ 1 (1d6+3) piercing" - name: Ranged desc: "⬻ dagger +14 ([[agile]], [[thrown|thrown 10 feet]], [[versatile|versatile s]]); __Damage__ 1 (1d4+6) piercing"spellcasting: - name: "Primal Innate Spells" desc: "DC 21; __Cantrips (2nd)__ [[dancing lights]], [[ghost sound]], [[inspire competence]], [[inspire courage]], [[triple time]]; __4th__ [[charm]], [[fear]], [[sleep]], [[suggestion]];"sourcebook: "_Bestiary_, page 284."