Drow Fighter
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Drow Fighter"
level: "Creature 1"
alignment: "CE"
size: "Medium"
trait_03: "Drow"
trait_04: "Elf"
trait_05: "Humanoid"
perception:
- name: "Perception"
desc: "Perception +6; __darkvision__;"
languages: "Elven, Undercommon; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +7 (1d20+7); __Athletics__: +5 (1d20+5); __Intimidation__: +3 (1d20+3); __Stealth__: +7 (1d20+7); "
abilityMods: [2, 4, 2, 0, 1, 0]
abilities_top:
- name: "Light Blindness"
desc: " "
- name: Items
desc: "hand crossbow (10 bolts), leather armor, lethargy poison 2, rapier;"
abilities_mid:
- name: "Attack of Opportunity"
desc: "⬲ "
abilities_bot:
- name: "Quick Draw"
desc: "⬻ The drow fighter draws a weapon using the [[Interact]] action, then [[Strike|Strikes]] with that weapon."
- name: "Skewer"
desc: "⬺ The drow fighter [[Strike|Strikes]] with its rapier, and gains a +1 circumstance bonus to the attack roll. A creature damaged by the attack takes 1 (1d6) [[persistent damage|persistent bleed damage]]."
speed: 30 feet
ac: 18
armorclass:
- name: AC
desc: "18; __Fort__: +7 (1d20+7); __Ref__: +9 (1d20+9); __Will__: +4 (1d20+4);"
health:
- name: HP
desc: "18; __Immunities__ sleep;"
attacks:
- name: Melee
desc: "⬻ rapier +9 ([[deadly|deadly 1d8]], [[disarm]], [[finesse]]); __Damage__ 1 (1d6+2) piercing"
- name: Melee
desc: "⬻ main-gauche +9 ([[agile]], [[disarm]], [[finesse]], [[parry]], [[versatile|versatile s]]); __Damage__ 1 (1d4+2) piercing"
- name: Ranged
desc: "⬻ hand crossbow +9 ([[range increment|range increment 60 feet]], [[reload|reload 1]]); __Damage__ 1 (1d6+1) piercing plus lethargy poison"
spellcasting:
- name: "Divine Innate Spells"
desc: "DC 14; __Cantrips (2nd)__ [[dancing lights]]; __2nd__ [[darkness]] (at will), [[faerie fire]] (at will);"
sourcebook: "_Bestiary_, page 136."
Encounter
name: Drow Fighter
creatures:
- 1: Drow Fighter