Oracle 16 - Combat Action

dice: [[Oracle 16 - Combat Action#^action|^action]]

dice: 1d100Result
1-3Compel a surrender.
4-6Coordinate with allies.
7-9Gather reinforcements.
10-13Seize something or someone.
14-17Provoke a reckless response.
18-21Intimidate or frighten.
22-25Reveal a surprising truth.
26-29Shift focus to someone or something else.
30-33Destroy something, or render it useless.
34-39Take a decisive action.
40-45Reinforce defenses.
46-52Ready an action.
53-60Use the terrain to gain advantage.
61-68Leverage the advantage of a weapon or ability.
69-78Create an opportunity.
79-89Attack with precision.
90-99Attack with power.
100Take a completely unexpected action.
^action