Kobold Scout
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Kobold Scout"
level: "Creature 1"
alignment: "LE"
size: "Small"
trait_03: "Humanoid"
trait_04: "Kobold"
perception:
- name: "Perception"
desc: "Perception +8; __darkvision__;"
languages: "Common, Draconic; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +7 (1d20+7); __Crafting__: +3 (1d20+3), (Crafting: +5 (1d20+5) traps); __Nature__: +6 (1d20+6); __Stealth__: +7 (1d20+7); __Survival__: +6 (1d20+6); "
abilityMods: [0, 4, 1, 0, 3, 1]
abilities_bot:
- name: "Hurried Retreat"
desc: "⬻ __Requirements__ The kobold warrior is adjacent to at least one enemy. __Effect__ The kobold warrior [[Stride|Strides]] up to its Speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. It must end this movement in a space that's not adjacent to any enemy."
- name: "Sneak Attack"
desc: " The kobold scout deals an extra 1 (1d6) precision damage to [[flat-footed|flat-footed]] creatures."
abilities_top:
- name: Items
desc: "crossbow (20 bolts), leather armor, [[shortsword]], snare kit;"
speed: 25 feet
ac: 18
armorclass:
- name: AC
desc: "18; __Fort__: +5 (1d20+5); __Ref__: +9 (1d20+9); __Will__: +6 (1d20+6);"
health:
- name: HP
desc: "16; "
attacks:
- name: Melee
desc: "⬻ shortsword +9 ([[agile]], [[finesse]], [[versatile|versatile s]]); __Damage__ 1 (1d6) piercing"
- name: Ranged
desc: "⬻ crossbow +9 ([[range increment|range increment 120 feet]], [[reload|reload 1]]); __Damage__ 1 (1d8) piercing"
sourcebook: "_Bestiary_, page 213."
Encounter
name: Kobold Scout
creatures:
- 1: Kobold Scout