Skeletal Hulk
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Skeletal Hulk"
level: "Creature 7"
alignment: "NE"
size: "Huge"
trait_03: "Mindless"
trait_04: "Skeleton"
trait_05: "Undead"
perception:
- name: "Perception"
desc: "Perception +16; __darkvision__;"
skills:
- name: "Skills"
desc: "__Athletics__: +20 (1d20+20); __Intimidation__: +15 (1d20+15); "
abilityMods: [7, 2, 4, -5, 2, 2]
speed: 30 feet
ac: 25
armorclass:
- name: AC
desc: "25; __Fort__: +15 (1d20+15); __Ref__: +15 (1d20+15); __Will__: +13 (1d20+13);"
health:
- name: HP
desc: "105; negative healing; __Immunities__ mental, poison, death effects, disease, paralyzed, unconscious; __Resistances__ cold 5, electricity 5, fire 5, piercing 5, slashing 5"
attacks:
- name: Melee
desc: "⬻ claw +18 ([[agile]], [[reach|reach 10 feet]]); __Damage__ 1 (2d6+11) slashing"
sourcebook: "_Bestiary_, page 299."
Encounter
name: Skeletal Hulk
creatures:
- 1: Skeletal Hulk