Rat Swarm
columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Rat Swarm"
level: "Creature 1"
alignment: "N"
size: "Large"
trait_03: "Animal"
trait_04: "Swarm"
perception:
- name: "Perception"
desc: "Perception +5; __low-light vision__, __imprecise scent 30__;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +8 (1d20+8); __Athletics__: +4 (1d20+4), (Athletics: +6 (1d20+6) to Climb or Swim); __Stealth__: +6 (1d20+6); "
abilityMods: [-2, 3, 1, -4, 1, -3]
abilities_bot:
- name: "Swarming Bites"
desc: "⬻ Each enemy in the swarm's space takes 1 (1d6) piercing damage and must attempt a DC 17 basic Reflex save. A creature that fails its save is exposed to filth fever."
- name: "Filth Fever"
desc: " ([[disease]]); __Saving Throw__ DC 14 Fortitude. __Stage 1__ carrier with no ill effect (1 (1d4) hours) __Stage 2__ [[sickened|sickened 1]] (1 day) __Stage 3__ [[sickened|sickened 1]] and [[slowed|slowed 1]] (1 day) __Stage 4__ [[unconscious|unconscious]] (1 day) __Stage 5__ dead (undefined)"
speed: 30 feet, climb 10 feet
ac: 14
armorclass:
- name: AC
desc: "14; __Fort__: +2 (1d20+2); __Ref__: +7 (1d20+7); __Will__: +4 (1d20+4);"
health:
- name: HP
desc: "14; __Immunities__ precision, swarm mind;"
attacks:
sourcebook: "_Bestiary_, page 276."
Encounter
name: Rat Swarm
creatures:
- 1: Rat Swarm