columns: 2forcecolumns: truelayout: Path2eBlockstatblock: truesource: "B1"name: "Living Waterfall"level: "Creature 5"alignment: "N"size: "Large"trait_03: "Aquatic"trait_04: "Elemental"trait_05: "Water"perception: - name: "Perception" desc: "Perception +10; __darkvision__;"languages: "Aquan; "skills: - name: "Skills" desc: "__Athletics__: +13 (1d20+13); __Stealth__: +12 (1d20+12); "abilityMods: [4, 3, 3, -2, 1, 0]abilities_top: - name: "Water-Bound" desc: " When not touching water, the living waterfall is [[slowed|slowed 1]] and can't use reactions."abilities_mid: - name: "Vortex" desc: " ([[aura]], [[water]]); 30 feet. Water in the area that is in the same body of water as the living waterfall is [[terrain|difficult terrain]] for Swimming creatures that don't have the [[water]] trait."abilities_bot: - name: "Drench" desc: "⬻ ([[abjuration]], [[primal]], [[water]]); The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier)."speed: 20 feet, swim 60 feetac: 20armorclass: - name: AC desc: "20; __Fort__: +14 (1d20+14); __Ref__: +12 (1d20+12); __Will__: +10 (1d20+10);"health: - name: HP desc: "90; __Immunities__ bleed, poison, paralyzed, sleep; __Resistances__ fire 5"attacks: - name: Melee desc: "⬻ wave +15 ([[reach|reach 10 feet]]); __Damage__ 1 (2d8+7) bludgeoning plus Push or Pull 5 feet"sourcebook: "_Bestiary_, page 152."
Encounter
name: Living Waterfallcreatures: - 1: Living Waterfall