columns: 2
forcecolumns: true
layout: Path2eBlock
statblock: true
source: "B1"
name: "Vampire Count"
level: "Creature 6"
alignment: "CE"
size: "Medium"
trait_03: "Undead"
trait_04: "Vampire"
perception:
- name: "Perception"
desc: "Perception +17; __darkvision__;"
languages: "Common, Necril; plus one regional language;"
skills:
- name: "Skills"
desc: "__Acrobatics__: +13 (1d20+13); __Athletics__: +15 (1d20+15); __Deception__: +14 (1d20+14); __Diplomacy__: +14 (1d20+14); __Intimidation__: +16 (1d20+16); __Society__: +14 (1d20+14); __Stealth__: +13 (1d20+13); "
abilityMods: [5, 3, 2, 2, 4, 4]
abilities_top:
- name: "Children of the Night"
desc: " ([[divine]], [[enchantment]], [[mental]]); "
- name: Items
desc: "leather armor, +1 rapier;"
abilities_mid:
- name: "Mist Escape"
desc: "⭓ "
abilities_bot:
- name: "Change Shape"
desc: "⬻ ([[concentrate]], [[divine]], [[polymorph]], [[transmutation]]); Giant bat with fangs +15 for 1 (1d8+9) piercing."
- name: "Create Spawn"
desc: " ([[divine]], [[downtime]], [[necromancy]]); "
- name: "Dominate"
desc: "⬺ ([[divine]], [[enchantment]], [[incapacitation]], [[mental]], [[visual]]); DC 22."
- name: "Drink Blood"
desc: "⬻ ([[divine]], [[necromancy]]); When Drinking Blood, the vampire regains 10 HP."
- name: "Turn to Mist"
desc: "⬻ ([[concentrate]], [[divine]], [[transmutation]]); "
speed: 25 feet, climb 25 feet
ac: 24
armorclass:
- name: AC
desc: "24; __Fort__: +11 (1d20+11); __Ref__: +14 (1d20+14); __Will__: +17 (1d20+17);"
health:
- name: HP
desc: "65; coffin restoration, fast healing 7, negative healing; __Immunities__ poison, death effects, disease, paralyze, sleep; __Weaknesses__ vampire weaknesses ; __Resistances__ physical 7 (except magical silver)"
attacks:
- name: Melee
desc: "⬻ rapier +17 ([[deadly|deadly 1d8]], [[disarm +1]]); __Damage__ 1 (1d6+11) piercing"
- name: Melee
desc: "⬻ claw +17 ([[agile]]); __Damage__ 1 (1d8+8) slashing plus Grab"
sourcebook: "_Bestiary_, page 320."